Nintendo gave us Pokemon Go and created all the rage that you can see here. Now, the Japanese company is all pumped with next game which is bound to bring back the nostalgic moments of childhood, Super Mario Run.
The company launched the much-anticipated game to all the iPhone users in 150 countries, which includes India. And the company is expecting Super Mario Run to reach around 30 million downloads and bring in $60 million in its first month. That's probably not high expectations for a company which owns Pokemon Go.
“I feel like Mario was what introduced millions of people to video games and interactive entertainment, and I think that Mario will continue to serve that role,” designer and Mario creator Shigeru Miyamoto said to Verge. “And I think with Super Mario Run that’s exactly what’s going to happen.”
Like Mario games, here also you will have to run through a virtual world, collecting coins and avoiding enemies. However, instead of controlling a joystick, just tap the screen to make him jump.
However, unlike Mario games, here you need Internet access to play the game.
It comes with three modes. In the World Tour, you collect coins and head for a goal. Second is Toad Rally that lets you compete with the performance of the other people who have played, aiming to both collect the most coins and do it with the most style. The third mode, Kingdom Builder, lets you create your own Mushroom Kingdom from more than 100 different buildings and elements. You can use coins collected in any mode to acquire the various elements.
Apart from Mario, you will also find other characters such as Luigi, Toad and Yoshi.
According to Nintendo, "there will be periodic events based on the main modes that will offer players challenges and rewards."
Notably, Super Mario Run is Nintendo's first iPhone game which will cost $10. Though download is free, you will have to pay to unlock its other features. Let's see if Super Mario Run will match the popularity of Pokemon Go?