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Get ready for a VR browsing experience with Daydream Euphrates

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CIOL Get ready for a VR browsing experience with Daydream Euphrates

Now Google wants you to spend more time online, only with a VR headset. Even the idea of surfing through floods of information with a VR headset sounds crazy enough to excite all of us!

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On the second day of Google I/O 2017 developer conference, Google announced an update for its Daydream VR platform, which has been christened as Daydream Euphrates. Google has packed a slew of features in the latest update. However, one of the biggest new features is Chrome VR, which will enable Daydream users to navigate the web inside their headsets.

“We were an early supporter and contributor to WebVR standards,” Google VR boss Clay Bavor wrote in a blog post. “Chrome VR, which will make it possible to browse the web in virtual reality, is coming to Daydream this summer. And we’re excited to support AR for the web, too. We’re releasing an experimental build of Chromium with an AR API coming soon, so stay tuned."

The integration will be compatible with all the tabs, plug-ins, and extensions you're used to with the standard browser, along with specially-tailored WebVR experiences. The full Chrome VR experience will be available on Daydream this summer, and Chrome for Android later this year.

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Providing one of the most immersive platforms to watch videos, the Chrome integration will also give you a shot at watching YouTube videos in all-encompassing VR.

CIOL Get ready for a VR browsing experience with Daydream Euphrates

Google also announced new AR functionalities for Chrome, for phones that support Tango. In an example provided by Google, a user who might be shopping for a coffee table would be able to scan their home where the coffee table would go so they can figure out how much space they’d need and how big of a table they could actually buy to fit in the space they have.

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Google has also added Cast support, allowing you to stream what you see to a Chromecast-enabled TV in real-time. So if you’re playing a game or exploring a virtual environment with a headset, anyone sitting nearby can watch your progress on the big screen.

Google had also announced its partnership with Lenovo and HTC, to add support for standalone headsets that don’t require a smartphone.

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